This book is the first comprehensive presentation of the principles and tools available for programming multiprocessor machines. It is of immediate use to programmers working with the new architectures. For example, the next generation of computer game consoles will all be multiprocessor-based, and the game industry is currently struggling to understand how to address the programming challenges presented by these machines. This change in the industry is so fundamental that it is certain to require a significant response by universities, and courses on multicore programming will become a staple of computer science curriculums.
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Thursday, July 10, 2008
The Art of Multiprocessor Programming : Ebooks
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